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WAP is an open international standard for application layer network communications in a wireless communication environment. Its main use is to enable access to the Internet (HTTP) from a mobile phone or PDA.
A WAP browser provides all of the basic services of a computer based web browser but simplified to operate within the restrictions of a mobile phone, such as its smaller view screen. WAP sites are websites written in, or dynamically converted to, WML (Wireless Markup Language) and accessed via the WAP browser.
Before the introduction of WAP, service providers had extremely limited opportunities to offer interactive data services. Interactive data applications are required to support now commonplace activities such as:
The Japanese i-mode system is another major competing wireless data protocol.
Contents |
| OSI Model | |
|---|---|
| 7 | Application Layer |
| 6 | Presentation Layer |
| 5 | Session Layer |
| 4 | Transport Layer |
| 3 | Network Layer |
| 2 | Data Link Layer |
| 1 | Physical Layer |
+------------------------------------------+ | Wireless Application Environment (WAE) | +------------------------------------------+ \ | Wireless Session Protocol (WSP) | | +------------------------------------------+ | | Wireless Transaction Protocol (WTP) | | WAP +------------------------------------------+ | protocol | Wireless Transport Layer Security (WTLS) | | suite +------------------------------------------+ | | Wireless Datagram Protocol (WDP) | | +------------------------------------------+ / | *** Any Wireless Data Network *** | +------------------------------------------+
This protocol suite allows a terminal to emit requests that have an HTTP or HTTPS equivalent to a WAP gateway; the gateway translates requests into plain HTTP.
In this space, application-specific markup languages are defined.
The primary language of the WAE is WML, the Wireless Markup Language, which has been designed from scratch for handheld devices with phone-specific features.
The WAP Forum has consolidated (along with many other forums of the industry) into OMA (Open Mobile Alliance), which covers virtually everything in future development of wireless data services.
WAP 2.0 is a re-engineering of WAP using a cut-down version of XHTML with end-to-end HTTP (i.e., dropping the gateway and custom protocol suite used to communicate with it). A WAP gateway can be used in conjunction with WAP 2.0; however, in this scenario, it is used as a standard proxy server. The WAP gateway's role would then shift from one of translation to adding additional information to each request. This would be configured by the operator and could include telephone numbers, location, billing information, and handset information.
XHTML Mobile Profile (XHTML MP), the markup language defined in WAP 2.0, is made to work in mobile devices. It is a subset of XHTML and a superset of XHTML Basic. A version of cascading style sheets (CSS) called WAP CSS is supported by XHTML MP.
WAP Push has been incorporated into the specification to allow WAP content to be pushed to the mobile handset with minimum user intervention. A WAP Push is basically a specially encoded message which includes a link to a WAP address. WAP Push is specified on top of WDP; as such, it can be delivered over any WDP-supported bearer, such as GPRS or SMS.
In most GSM networks there are a wide range of modified processors, but GPRS activation from the network is not generally supported, so WAP Push messages have to be delivered on top of the SMS bearer. On receiving a WAP Push, a WAP 1.2 or later enabled handset will automatically give the user the option to access the WAP content. This is also known as WAP Push SI (Service Indication).
The network entity that processes WAP Pushes and delivers them over an IP or SMS Bearer is known as a Push Proxy Gateway.
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WAP was hyped at the time of its introduction, leading users to expect WAP to have the performance of the Web. BT Cellnet, one of the telcos, ran an advertising campaign depicting a cartoon WAP user surfing through a Neuromancer-like "information space". In terms of speed, ease of use, appearance, and interoperability, the reality fell far short of expectations. This led to the wide usage of sardonic phrases such as "Worthless Application Protocol", "Wait And Pay", and so on.
Critics advanced several explanations for the early failure of WAP, possibly not realizing that it was a United Kingdom product which had to comply with the laws of European nations. An example is the requirement to utilize an ITU message-type that is specific to the French language with appropriate character conversions being deployed by the WAP message transmit and receive software. Some are technical criticisms:
Other criticisms are oriented towards the wireless carriers' particular implementations of WAP:
The original WAP was a simple platform for access to web-like WML services and e-mail using mobile phones in Europe and the SE Asian regions and continues today with a considerable user base. The later versions of WAP were primarily for the United States region and was designed for a different requirement - to enable full web XHTML access using mobile devices with a higher specification and cost, and with a higher degree of software complexity.
There has been considerable discussion about whether the WAP protocol design was appropriate. Some have suggested that the bandwidth-sparing simple interface of Gopher would be a better match for mobile phones and Personal digital assistants (PDAs).
The initial design of WAP was specifically aimed at protocol independence across a range of different protocols (SMS, IP over PPP over a circuit switched bearer, IP over GPRS, etc). This has led to a protocol considerably more complex than an approach directly over IP might have caused.
Most controversial, especially for many from the IP side, was the design of WAP over IP. WAP's transmission layer protocol, WTP, uses its own retransmission mechanisms over UDP to attempt to solve the problem of inadequacy using TCP over high packet loss networks.
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This article was originally based on material from the Free On-line Dictionary of Computing, which is licensed under the GFDL.
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